Lighting & Optical
Light is the first thing the audience reads. We rig it, map it, and run it on the same clock as everything else.
We own the rig from plot to playback — fixture selection, hang, pixel map, and the console that runs it. The lighting is designed against the show, not pulled from a catalog, and it runs frame-accurate off the shared spine.
Reference-grade, not a fixed rental list.
Moving heads
- Spot
- Wash
- Beam
- Hybrid
- Profile
- Framing shutters
- CMY
- Gobo + animation
Static & wash
- LED PAR
- Batten / pixel bar
- Cyc & wash
- Blinders (Molefay-class)
- Strobes (Atomic-class)
Followspot
- Manual long-throw
- Remote-operated (RoboSpot-class)
- Automated tracking
Pixel & low-res video lighting
- Pixel-mappable arrays
- Kinetic pixel orbs
- Media-server pixel feed
Beam definition
- Hazers
- Low-fog
- Atmosphere on cue (cross-ref Effects)
6 component classes. Expand for the spec sheet.
Moving Head — SpotHard-edged profile mover for gobos, framing, and aerial texture.
The workhorse profile fixture: sharp-edged output with rotating and fixed gobos, an animation wheel, CMY mixing, and framing shutters to cut light off the set. Mapped into the rig and run frame-accurate off the console.
- Profile
- CMY
- Framing
- Gobo + animation
| Source | LED engine, 500–800 W class |
|---|---|
| Zoom | 7° – 48° |
| Color | CMY + linear CTO, fixed-color wheel |
| Beam tools | Rotating + fixed gobos, animation, prism, framing shutters |
| Control | DMX512 / Art-Net / sACN, 16-bit pan/tilt |
Moving Head — WashZoomable color wash with per-pixel control.
Smooth, saturated wash with a wide zoom range and an addressable LED ring for pixel effects. Carries the color base of the show; pixel-mapped from the media-server feed when used as low-res video.
- Wash
- RGBW
- Pixel ring
| Source | RGBW / RGBL LED multichip |
|---|---|
| Zoom | 8° – 60° |
| Color | Full RGBW mixing, variable CTO, tunable white |
| Pixel control | Per-cell addressable ring |
| Control | DMX / Art-Net / sACN, pixel-map capable |
Moving Head — Beam / HybridTight aerial beam for mid-air looks and fast movement.
Narrow, high-intensity beam for sharp aerial work and fast position chases, with prisms and frost for hybrid spot/beam looks. Reads best in haze.
- Beam
- Hybrid
- Prism
| Beam angle | 2° – 4° (beam), to ~24° (hybrid) |
|---|---|
| Source | Discharge or high-output LED |
| Effects | Multi-facet prisms, frost, fast strobe |
| Movement | High-speed 16-bit pan/tilt |
| Control | DMX / Art-Net / sACN |
LED PAR / WashStatic saturated wash and uplight, fast to rig.
Compact static wash for stage color, uplight, and scenic tone. Deployed in quantity for an even color field across a built or found surface.
- Static
- RGBWA+UV
- Uplight
| Source | RGBWA + UV multichip |
|---|---|
| Beam | 15° – 40° (interchangeable lens) |
| Dimming | Smooth 16-bit, flicker-free for camera |
| Power | PowerCON true1 link, low draw |
| Control | DMX / Art-Net |
Blinder + StrobeAudience blinders and high-output strobe for impact cues.
Warm-dimming audience blinders (Molefay-class) and a high-output LED strobe (Atomic-class) for the big hits — sequenced into the cue list, never freelanced.
- Molefay-class
- Atomic-class
- Impact
| Blinder | 2 / 4 / 8-cell, warm tungsten emulation |
|---|---|
| Strobe | High-output white LED, 0–25 Hz |
| Effects | Pixel chase, variable color temp |
| Control | DMX / Art-Net, zoned |
Followspot — Remote TrackingRemote-operated long-throw spot with automated tracking.
Manual and remote-operated followspots (RoboSpot-class) with long-throw optics and automated performer tracking — operated from FOH, locked to the same network as the rig.
- RoboSpot-class
- Long-throw
- Tracking
| Throw | Long-throw optics, venue-scaled |
|---|---|
| Operation | Manual + remote, automated tracking option |
| Color/iris | CMY, variable iris, framing |
| Control | Remote console + DMX / Art-Net |
What makes it frame-accurate.
- grandMA3 / Hog 4 / ETC Eos consoles.
- DMX512, Art-Net, sACN over a managed network.
- Pixel mapping driven from the media-server feed.
- Full backup / tracking-backup console with auto-failover.
Spec'd, owned, ready to rig.
Spec a lighting package, built and run by the crew that designed it.
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